Want to impact the world? We Bring Joy to Others, one game at a time. And by others, we mean tens of millions of players, every single day.
You’ll be in the early stages of your journey into excellence. You’ll be looking for a place you can become a hands-on Engineer, using Unity C# for features, ongoing support, and entirely new games. You’ll thrive in a dynamic environment, contributing to the engineering success of dozens of live titles, with more every year.
Whatever aspect of engineering you eventually fall in love with, you’ll be a strong team player who iterates without attachment while learning from others. You’ll be empowered, adaptable, and hungry for lifelong learning. You’ll value your work, your customers, and the ability to bring joy to others.
Responsibilities:
- Be a Client Engineer that helps ship successful evergreen games
- Build, maintain, and enhance games in Unity C#
- Triage bugs, integrate SDK’s, and develop reliable code
- Develop tools, utilities, and pipelines for our designers, production staff, and artists
- Communicate timelines, own tasks, and participate in Scrums
Qualifications for Position:
- Current student obtaining a degree in Bachelor of Science with a emphasis on computer science (or related) degree
- Unity C# experience with 2D, UI, and/or Game Logic
- Learning to build reliable, maintainable code
- A growth mindset that embraces lifelong learning
- Excited about evergreen games that impact millions of players
A Little Bit About Us:
MobilityWare is one of the leading mobile game publishers of card and puzzle games. With our headquarters in the heart of Orange County and a growing studio in Utah, we’re dedicated to our mission of bringing joy to others one game at a time. Each of us makes that happen by living our core values: Be Empowered, Be Adaptable, Do the Right Thing, Own It, Be Passionate, and Stay Hungry for lifelong learning.
Ever since our flagship title Solitaire hit the Apple App Store on the day it opened in 2008, MobilityWare has been entertaining gamers around the world. With a product portfolio that includes beloved hits such as FreeCell, Bubble Shooter Pop, Spades, Hearts, Mahjong, and Solitaire-Match 3, our games have been downloaded over 600 MILLION times.
MobilityWare was recently named one of Built in LA’s Best Places to Work for the fifth year in a row and we’ve been recognized as one of the Best Places to Work in Orange County five times by the Orange County Business Journal and OC Register. While we’re proud to be the company behind some of mobile gaming’s most popular titles, our most important achievement is creating a work environment that encourages the professional growth of all our team members.
Do we have your attention yet? Here are just a few of the reasons why you should spend your summer with MobilityWare:
- Our teams value creativity, collaboration and a commitment to excellence.
- We've got amazing talent from across the industry.
- You’ll be part of an actual game team, developing real games.
- You’ll acquire the critical soft skills needed to succeed as a professional game developer.
- Our teams share feedback in real time, which increases your learning.
- We’re market leaders in multiple genres. Soak in everything you can, as fast as you can, to become your strongest you.
- Many of our interns have gone on to join us as full-time hires, developing a long, successful career in mobile gaming.
In compliance with local law, we are disclosing compensation for this role. Starting pay for a successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range may be modified in the future. The hourly pay range for this internship position is $25 to $30 per hour.