Engineering Manager, Studio Builder Tools

See more jobs from Roblox Corporation

about 1 month old

Apply Now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

You will lead an engineering and cross-functional team in charge of game development tools in Roblox Studio. Roblox Studio is a collaborative cross-platform IDE where all Roblox experiences are created. Together with the team, you’ll work on the features used by hundreds of thousands of Roblox developers every day.

You Will: 

  • Manage and mentor world-class engineers, focused on engineering excellence and personal and professional growth
  • Work with cross-disciplinary partners in Product, Design, and Art to best define and understand the goals of the features to be implemented
  • Own, deliver, and operate complex technical projects from the planning stage through execution
  • Maintain and improve existing engineering processes.

You Have:

  • Experience: 8+ years in software engineering as an individual contributor, with 3+ years in technical leadership, developing and deploying complex, customer-facing software with a solid backend behind it.
  • Leadership and excellence at working with others, giving feedback, and has demonstrated capabilities facilitating team success
  • Background in building products for software engineers, game developers, designers, 3D artists, or similar
  • Obsession with end-user experience
  • Impeccable problem-solving and troubleshooting skills
  • A Bachelor degree or equivalent experience in Computer Science, Computer Engineering, or a similar technical field

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range
$283,780$331,640 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

You’ll Love: 

  • Industry-leading compensation package
  • Excellent medical, dental, and vision coverage
  • A rewarding 401k program
  • Flexible vacation policy (varies by exemption status)
  • Roflex - Flexible and supportive work policy 
  • Roblox Admin badge for your avatar
  • At Roblox HQ: 
    • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
    • Onsite fitness center and fitness program credit
    • Annual CalTrain Go Pass

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.