Senior Software Engineer- Build Engineering

See more jobs from Roblox Corporation

about 2 months old

Apply Now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Senior Software Engineer on the Build Engineering Team within Engine Productivity, you will be directly responsible for shaping the way the Roblox engine is built, tested, and released.  The engine build pipeline is the backbone for all development efforts across all Roblox client applications. You will be a key contributor in developing new and innovative systems for compiling, running automation, promoting code for consoles, desktop platforms and mobile devices. If you are excited about letting developers push code quickly, safely, and reliably, you'll be right at home within our Build Engineering Team.

You Will:

  • Develop new and innovative build systems with support for distributed builds and tests.
  • Support other engine teams in growing the build system capabilities to meet their needs.
  • Develop tooling to make builds simple from the user perspective.
  • Optimize build processes by making builds as efficient and fast as possible, identifying and resolving bottlenecks to improve development workflows.

You Have:

  • Deep experience with CI/CD Systems and processes.
  • Familiarity with running automated tests and providing clear reports to users.
  • Familiarity with the challenges of working at scale and on constrained platforms like consoles or mobile devices.
  • Some familiarity with build systems (Make, CMake, Bazel, etc).
  • A passion for correctness and doing things "the right way".

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range
$189,110$233,840 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

You’ll Love: 

  • Industry-leading compensation package
  • Excellent medical, dental, and vision coverage
  • A rewarding 401k program
  • Flexible vacation policy (varies by exemption status)
  • Roflex - Flexible and supportive work policy 
  • Roblox Admin badge for your avatar
  • At Roblox HQ: 
    • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
    • Onsite fitness center and fitness program credit
    • Annual CalTrain Go Pass

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.